Keywords: bundled materials
Summary
This demo gives a simple example of how bundled materials may be used in a
simulation. The demo includes two simulations, both of which have the same
scene from GenericMotion1. The two scenes vary only in how the materials are
specified. One uses the traditional specifications in the .mat
file and one
uses material bundles.
Details
The two simulations in this demo are defined by w_bundles.jsim
and
wo_bundles.jsim
, which specify the materials via bundles and via the .mat
file, respectively. Each of these simulations refer to the scene file with the
corresponding name. The platform and atmosphere are shared between the two
simulations. The scene files are also identical, except for the material file.
The w_bundles.scene
file refers to bundles/w_bundles.mat
and the
wo_bundles.scene
file refers to materials/wo_bundles.mat
.
If you would like to regenerate the bundles in this demo, you can run:
> mat_bundler build wo_bundles.mat
in the materials
directory.
Important Files
-
materials/demo.mat
: Contains the original definition of the materials -
bundles/*.mat.hdf
: The generated material bundles from the materials iconmaterials/demo.mat
-
bundles/w_bundles.mat
: Material file that refers to the bundles.
Setup
The demo comes with the bundles pregenerated, so the demo itself can be run with the following steps:
-
Run the DIRSIG
w_bundles.jsim
andwo_bundles.jsim
files. -
Load the resulting radiance files in the image viewer to see that they are identical.
Results
The results of this demo are identical to those of GenericMotion1, but were produced with material bundles.
